The History of Adventure Games at Maker Faire 2012

The Digital Game Museum is coming back to Maker Faire, May 19-20, at the San Mateo Fairgrounds!

Last year we covered a wall with Post-it notes about your favorite games. This year's exhibit is *four times* the size of last year's! One half of our exhibit presents the entire history of adventure games, starting from text adventures, going through the rise - and fall - of Sierra and LucasArts, and including playable classic adventure games to demonstrate the genre.

The other half is our brand-new exhibit about the development and production of games. We've got arcade machine schematics and cabinet art on display. We'll also have playable copies of Sissy's Magical Ponycorn Adventure, an award-nominated adventure game designed and developed in a weekend by five-year-old Cassie, plus the original art - and real ponycorns!

While we obviously can't give you pictures of the exhibit itself yet, here's an architectural rendering of our intended layout:

Come find us in the Expo Hall, play some games, and say hello!

Mario Kart: Fueling the Drive

The date is April 14th, 2012. Screens blink neon colors in different corners of the room. Wires crisscross as they connect to game consoles that span a period of over 20 years in age. The scent of freshly bought pizza wafts gently through the air. That’s right, it’s that time again. Today is another video game competition put on by the Digital Game Museum, the second in a hopefully long line of contests. Today, the focus is a game that many have played both as children and upon reaching adulthood: Mario Kart.
DGM friend, staff and Board members.

Taiko no Tatsujin Arcade Game Comes to DGM

This December brought us a wonderful holiday present: the donation of a Model 3 Taiko no Tatsujin arcade game plus boxes of cabinet art for different model Taiko arcade games and three boxes of 1990s gaming magazines.

We're told that in 2002, three or four of these drum arcade games were brought to the US to see if there was a market for them. Although extremely popular in Japan, Westerners didn't warm to the games, and no more were imported. The games went into private hands, and one of them ended up with Mark Laws, who generously donated it, along with the rest of his Taiko collection and years of carefully collected gaming magazines, to the Digital Game Museum.

This game is historically important because it represents the early stages of an important NAMCO franchise which has extended from the original arcade deployment to the Nintendo DS, PlayStations, Wii, and now mobile phones. The North American release for the Sony Playstation 2 was called Taiko: Drum Master. None of other releases are in English. Music tracks are drawn from J-pop, anime themes, classical excerpts, original NAMCO compositions, videogame themes, and even traditional folk songs. The gameplay is challenging, using symbols and colors to show hitting the drum in different locations and with different techniques. Mark demonstrated it to us, and it was great fun to watch and hear, but it also looked really difficult.

Happy New Year!

We wanted to share the end-of-year email that went out to our mailing list in case you missed it, so here it is!


You know how everyone sends out emails at the end of the year begging you for money or asking you to buy stuff? Well, this isn't that email. This is just to say thank you. We couldn't have done it without your support and encouragement. Here's what we did:

  • Talked to over 700 people at Maker Faire, San Mateo, and got them to think about their favorite games: received an Educational Exhibit award. We posted the raw results and Ben wrote blog entries about his favorite responses.

  • Used the display case at the Sunnyvale Library to present a mini-exhibit on three important game companies with Sunnyvale roots.

  • Education: Presented our concept for an education program to the community leaders at 1EastPaloAlto.

  • Fun: Hosted two game tournaments, the last of which brought in 35 gamers and friends. Gave out silly prizes. ( An ocarina? Seriously?)

  • (And more!)

The Fall Classic Games Tournament: A Step Back So We Can Move Forward

We're pleased to welcome guest blogger Laura C. Allen, who came to our Fall Classic Games Tournament last month.

Computer monitors flicker on the right, projecting a scene of a metallic wasteland and blood spatters. TV screens on the left display tiny men throwing bombs and running in a sort of grid. Somewhere in a corner, someone draws a bead on a digitized duck, hoping that a certain annoying dog won’t laugh at him this time. To someone unfamiliar with the scene, this can be a little overwhelming. But for a gamer who grew up on these games, it’s like taking a step back in time. Suddenly we’re ten years old again, turning on the console for the first time and seeing the logo flash. Somehow, we’d forgotten how good this could feel.

With the coming of our more modern games like Call of Duty or Skyrim, these games can seem like they’re not worth much anymore. But they’re worth more than anyone imagines. Well, almost anyone. The Digital Game Museum saw the worth in these classic games and decided the best way to appreciate them was not just to show off the package art and do write ups about them. Instead, they held their first Classic Gaming Competition in the Hacker Dojo in Mountain View, California. Three events were held: Super Smash Brothers, Bomberman, and Duke Nukem 3D. The cost to enter? A mere five dollars. All to a worthy cause, and for a chance to play games long forgotten but well loved. I can bet that a lot of these gamers have been waiting for this sort of thing to happen for a long time, even if they didn't know it.

Our Exhibit Featured by MAKE Online

The Digital Game Museum exhibit at Maker Faire 2011, which earned an Education Ribbon and received over 800 votes hand-written on individual post-it notes, has been featured in a video by MAKE Online:

Digital Game Museum is Proud to Announce The Fall Classic Games Tournament!

The Fall Classic Games Tournament
The Fall Classic Games Tournament is coming to the Hacker Dojo on November 19th from 3-10pm.
Food, fun, prizes, a secret tournament(?), plus a special exhibit from us made especially for this event.

Head over to the registration site and sign up for free!

PAX Prime 2011

70,000 gamers, hundreds of games, and no parking. We had a great time visiting with fans of vintage games and all the folks who stopped by our booth
Here's what our booth looked like:

Back from PAX!

We've just gotten back from the Penny Arcade Expo and we had a great time! We've already had a few news stories posted about our booth and we should have pictures available soon.

Right now we're collecting ourselves and getting unpacked, but in the meantime, check out our new Adopt-a-Game program.

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