-
https://www.digitalgamemuseum.org/collection/files/original/a9f0474048357985ff9c99c74a5b7ebb.jpg
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https://www.digitalgamemuseum.org/collection/files/original/508dbaeb90da2b11ae7ef843b771575a.jpg
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https://www.digitalgamemuseum.org/collection/files/original/80f497ba6aa174f1b9a7f9e214d52c87.JPG
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Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Trion Worlds
Description
An account of the resource
Artifacts related to Trion Worlds, Inc (previously Trion World Network, Inc.)
Physical Object
A 3-dimensional artifact.
Physical Dimensions
The actual physical size of the original image. List measurements as the object would be viewed. Example: 8"x10"would be landscape, 10"x8" would be portrait.
8.5" x 11".
Repository
Location where item is housed. Write "Box ..." Ask about non-boxed items.
Box 114
Condition
Brief description of item's condition, including notes on damage and wear.
Pick a letter value from below. Adding + or - is ok. Skip a line and describe.
A Excellent (Means new, there's no such thing as A+)
B Good, may be exhibited as it (after cleaning)
C Fair, may need extensive cleaning or have other problems. Recommended for display if there are no alternatives and item is important.
D Poor. Display only if of extreme importance and rarity. Item is probably kept only for historical record.
A
Entered by/date
The person who entered the information and the date in mm/dd/yyyy format,
CS & SG 06/06/2015
Notes added 8/4/2015 JH
Note added 09/20/2015 JH
Notes
Any relevant information about this object which is not otherwise included in the record.
The original concept of what would become Rift was a live-directed game with dynamic events meant to contrast the relatively unchanging quest nature of existing MMO’s of the time.
The castle bay demo was a demonstration of this directed event structure and was actually functional within the engine (rather than just smoke-and-mirrors). This meant that a small crew in a control room could start/stop/reset/change the event at any time and the technology worked.
Briefly, the story was that this location “Castle Bay” was under attack by lizard men, and all player trade/services in the city would be suspended until the attack was fended off (Signaled by the failure of the trade ship to safely dock). The extended battle served as an action-packed way for players to work together to defend the city and restore it to order.
The ship successfully arriving and unloading goods at the end was a sign that normal city operations had resumed.
This demo was shown to several companies and visitors, and small changes were made for each. Different banners were a popular touch, showing the logo of the visiting company decorating the city after the battle was won.
-Scott White, Technical Art Director, Trion Worlds, 6/24/2015
email communication to Ben Rog-Wilhelm
This is a photocopy of the original art, but it is what was used in the demos. Received mounted as sequential storyboard panels.
First Concept art story board panel for Castle Bay, a location in a project originally named 'Heroes of Trion'. The city was later renamed to Port Scion and the project eventually released as 'Rift'.
09/20/2015
per Ben Rog-Wilhelm, Senior Programmer, Trion Worlds
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Castle Bay Concept Art Storyboard Panel 11 Continued
Identifier
An unambiguous reference to the resource within a given context
2014.009.010
Description
An account of the resource
Concept art storyboard panel for Castle Bay, a location in a project originally named 'Heroes of Trion'. Panel 11, continued. Top frame: a terrified imp falling from the castle wall. Bottom frame: Birds-eye-view of the battle on the castle wall.
Subject
The topic of the resource
Video Games - Concept Art
Creator
An entity primarily responsible for making the resource
Trion Worlds, Inc.
Contributor
An entity responsible for making contributions to the resource
Trion Worlds, Inc.
Date
A point or period of time associated with an event in the lifecycle of the resource
nd
Language
A language of the resource
en