<?xml version="1.0" encoding="UTF-8"?>
<item xmlns="http://omeka.org/schemas/omeka-xml/v5" itemId="2032" public="1" featured="0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://omeka.org/schemas/omeka-xml/v5 http://omeka.org/schemas/omeka-xml/v5/omeka-xml-5-0.xsd" uri="https://www.digitalgamemuseum.org/collection/items/show/2032?output=omeka-xml" accessDate="2026-10-24T23:21:55+00:00">
  <fileContainer>
    <file fileId="485">
      <src>https://www.digitalgamemuseum.org/collection/files/original/64bc30e0b94eb5fd3af01599f8b78b47.jpg</src>
      <authentication>487f2c7c87763f761ed1d20d8322d5a5</authentication>
    </file>
    <file fileId="486">
      <src>https://www.digitalgamemuseum.org/collection/files/original/8f693670d300dc295059e1ef98fa51ff.jpg</src>
      <authentication>bf12870730bb188152f8c5043bd83f06</authentication>
    </file>
    <file fileId="578">
      <src>https://www.digitalgamemuseum.org/collection/files/original/c0ca94c13dcb64d4dd3e0d1578cf1c7e.JPG</src>
      <authentication>87425c8b9a392c1dc092d83d6afcf1e5</authentication>
    </file>
  </fileContainer>
  <collection collectionId="10">
    <elementSetContainer>
      <elementSet elementSetId="1">
        <name>Dublin Core</name>
        <description>The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.</description>
        <elementContainer>
          <element elementId="50">
            <name>Title</name>
            <description>A name given to the resource</description>
            <elementTextContainer>
              <elementText elementTextId="56205">
                <text>Trion Worlds</text>
              </elementText>
            </elementTextContainer>
          </element>
          <element elementId="41">
            <name>Description</name>
            <description>An account of the resource</description>
            <elementTextContainer>
              <elementText elementTextId="56206">
                <text>Artifacts related to Trion Worlds, Inc (previously Trion World Network, Inc.)</text>
              </elementText>
            </elementTextContainer>
          </element>
        </elementContainer>
      </elementSet>
    </elementSetContainer>
  </collection>
  <itemType itemTypeId="14">
    <name>Physical Object</name>
    <description>A 3-dimensional artifact.</description>
    <elementContainer>
      <element elementId="10">
        <name>Physical Dimensions</name>
        <description>The actual physical size of the original image. List measurements as the object would be viewed. Example: 8"x10"would be landscape, 10"x8" would be portrait.</description>
        <elementTextContainer>
          <elementText elementTextId="60307">
            <text>2015.009.006a: 8.5" x 11".&#13;
2015.009.006b: 8.5" x5.5"  .</text>
          </elementText>
        </elementTextContainer>
      </element>
      <element elementId="87">
        <name>Repository</name>
        <description>Location where item is housed. Write "Box ..."  Ask about non-boxed items.</description>
        <elementTextContainer>
          <elementText elementTextId="60308">
            <text>Box 114</text>
          </elementText>
        </elementTextContainer>
      </element>
      <element elementId="88">
        <name>Condition</name>
        <description>Brief description of item's condition, including notes on damage and wear. &#13;
Pick a letter value from below.  Adding + or - is ok. Skip a line and describe.&#13;
A  Excellent (Means new, there's no such thing as A+)&#13;
B  Good, may be exhibited as it (after cleaning)&#13;
C  Fair, may need extensive cleaning or have other problems.  Recommended for display if there are no alternatives and item is important.&#13;
D  Poor.  Display only if of extreme importance and rarity.  Item is probably kept only for historical record.</description>
        <elementTextContainer>
          <elementText elementTextId="60309">
            <text>A</text>
          </elementText>
        </elementTextContainer>
      </element>
      <element elementId="90">
        <name>Entered by/date</name>
        <description>The person who entered the information and the date in mm/dd/yyyy format,</description>
        <elementTextContainer>
          <elementText elementTextId="60310">
            <text>CS &amp; SG 06/06/2015&#13;
Notes added 8/4/2015 JH&#13;
Note added 09/20/2015 JH</text>
          </elementText>
        </elementTextContainer>
      </element>
      <element elementId="89">
        <name>Notes</name>
        <description>Any relevant information about this object which is not otherwise included in the record.</description>
        <elementTextContainer>
          <elementText elementTextId="61808">
            <text>The original concept of what would become Rift was a live-directed game with dynamic events meant to contrast the relatively unchanging quest nature of existing MMO’s of the time.&#13;
The castle bay demo was a demonstration of this directed event structure and was actually functional within the engine (rather than just smoke-and-mirrors). This meant that a small crew in a control room could start/stop/reset/change the event at any time and the technology worked.&#13;
 &#13;
Briefly, the story was that this location “Castle Bay” was under attack by lizard men, and all player trade/services in the city would be suspended until the attack was fended off (Signaled by the failure of the trade ship to safely dock). The extended battle served as an action-packed way for players to work together to defend the city and restore it to order.&#13;
 &#13;
The ship successfully arriving and unloading goods at the end was a sign that normal city operations had resumed.&#13;
 &#13;
This demo was shown to several companies and visitors, and small changes were made for each. Different banners were a popular touch, showing the logo of the visiting company decorating the city after the battle was won.&#13;
 -Scott White, Technical Art Director, Trion Worlds, 6/24/2015&#13;
email communication to Ben Rog-Wilhelm</text>
          </elementText>
          <elementText elementTextId="61809">
            <text>This is a photocopy of the original art, but it is what was used in the demos. Received mounted as sequential storyboard panels.</text>
          </elementText>
          <elementText elementTextId="64767">
            <text>First concept art story board panel for Castle Bay, a location in a project originally named 'Heroes of Trion'. The city was later renamed to Port Scion and the project eventually released as 'Rift'. &#13;
09/20/2015&#13;
per Ben Rog-Wilhelm, Senior Programmer, Trion Worlds</text>
          </elementText>
        </elementTextContainer>
      </element>
    </elementContainer>
  </itemType>
  <elementSetContainer>
    <elementSet elementSetId="1">
      <name>Dublin Core</name>
      <description>The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.</description>
      <elementContainer>
        <element elementId="50">
          <name>Title</name>
          <description>A name given to the resource</description>
          <elementTextContainer>
            <elementText elementTextId="60295">
              <text>Castle Bay Concept Art Storyboard Panels 5 &amp; 6</text>
            </elementText>
          </elementTextContainer>
        </element>
        <element elementId="43">
          <name>Identifier</name>
          <description>An unambiguous reference to the resource within a given context</description>
          <elementTextContainer>
            <elementText elementTextId="60296">
              <text>2014.009.006</text>
            </elementText>
          </elementTextContainer>
        </element>
        <element elementId="41">
          <name>Description</name>
          <description>An account of the resource</description>
          <elementTextContainer>
            <elementText elementTextId="60297">
              <text>Concept art storyboard panel for Castle Bay, a location in a project originally named 'Heroes of Trion'.  Panel 5: "Player disembarks and meets his party on the docks, lots of greetings, waves, cheers." Panel 6.</text>
            </elementText>
          </elementTextContainer>
        </element>
        <element elementId="49">
          <name>Subject</name>
          <description>The topic of the resource</description>
          <elementTextContainer>
            <elementText elementTextId="60298">
              <text>Video Games - Concept Art</text>
            </elementText>
          </elementTextContainer>
        </element>
        <element elementId="39">
          <name>Creator</name>
          <description>An entity primarily responsible for making the resource</description>
          <elementTextContainer>
            <elementText elementTextId="60299">
              <text>Trion Worlds, Inc.</text>
            </elementText>
          </elementTextContainer>
        </element>
        <element elementId="37">
          <name>Contributor</name>
          <description>An entity responsible for making contributions to the resource</description>
          <elementTextContainer>
            <elementText elementTextId="60300">
              <text>Trion Worlds, Inc.</text>
            </elementText>
          </elementTextContainer>
        </element>
        <element elementId="40">
          <name>Date</name>
          <description>A point or period of time associated with an event in the lifecycle of the resource</description>
          <elementTextContainer>
            <elementText elementTextId="60301">
              <text>nd</text>
            </elementText>
          </elementTextContainer>
        </element>
        <element elementId="44">
          <name>Language</name>
          <description>A language of the resource</description>
          <elementTextContainer>
            <elementText elementTextId="60302">
              <text>en</text>
            </elementText>
          </elementTextContainer>
        </element>
        <element elementId="46">
          <name>Relation</name>
          <description>A related resource</description>
          <elementTextContainer>
            <elementText elementTextId="60311">
              <text>2014.009.006a: drawing&#13;
2014.009.006b: caption text</text>
            </elementText>
          </elementTextContainer>
        </element>
      </elementContainer>
    </elementSet>
  </elementSetContainer>
</item>
