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    <name>Physical Object</name>
    <description>A 3-dimensional artifact.</description>
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        <name>Repository</name>
        <description>Location where item is housed. Write "Box ..."  Ask about non-boxed items.</description>
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            <text>Game in box 104&#13;
poster in box 91</text>
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        <name>Condition</name>
        <description>Brief description of item's condition, including notes on damage and wear. &#13;
Pick a letter value from below.  Adding + or - is ok. Skip a line and describe.&#13;
A  Excellent (Means new, there's no such thing as A+)&#13;
B  Good, may be exhibited as it (after cleaning)&#13;
C  Fair, may need extensive cleaning or have other problems.  Recommended for display if there are no alternatives and item is important.&#13;
D  Poor.  Display only if of extreme importance and rarity.  Item is probably kept only for historical record.</description>
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            <text>b - good&#13;
very little damage&#13;
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        <name>Notes</name>
        <description>Any relevant information about this object which is not otherwise included in the record.</description>
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          <elementText elementTextId="41092">
            <text>This type of gameplay is an early example of open world in role-playing video games. The player is free to complete quests that will give them a positive reputation, or to pursue a negative reputation by performing evil deeds. In Darklands the player's reputation is limited geographically, allowing the player to be simultaneously hated in one region and exalted in another. There are a limited number of quest types available, causing the game to become repetitive after extensive play.&#13;
&#13;
The setting for Darklands is medieval Europe as the inhabitants thought the world was at the time. All the cities that one's party may visit in the game are real places that existed in the Holy Roman Empire of the 15th century. Most are in modern-day Germany, but some are in other countries including Denmark, Netherlands, Luxembourg, France, Switzerland, Austria, the Czech Republic and Poland. The city names given in the game are old German names of the cities, some of which are now exonyms; the new local names are given in parentheses.&#13;
&#13;
There are no other species available in character creation — all players are human and are differentiated by occupation. Any party member is capable of performing what are known as class-based feats in many other role-playing games, but skillful players usually improve the party member's skills only in the appropriate area. Thus, the equivalent of a cleric in this game would be someone who specializes in religious studies as well as healing skills. Because the character specializes in the above, however, does not preclude him or her from learning artifice skills, such as lock picking. Age is a factor, as characters will begin to lose physical prowess as they age. However, the older the player is when the character is generated, the more skills and better equipment he or she starts with.&#13;
&#13;
While the majority of the game uses text-based menus—enhanced with hand-painted illustrations describing the player party's available actions, the party's movement between cities and during battle uses a graphical user interface. The real-time combat is dependent not only on the characters' skills, but also the type and quality of weapons used against the enemy and its armor. For example, using swords against plate armored foes would be less effective than using flails or maces.&#13;
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        <name>Entered by/date</name>
        <description>The person who entered the information and the date in mm/dd/yyyy format,</description>
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          <elementText elementTextId="41093">
            <text>11/01/14&#13;
A.H A.L</text>
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      <description>The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.</description>
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          <name>Title</name>
          <description>A name given to the resource</description>
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              <text>Darklands</text>
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        <element elementId="49">
          <name>Subject</name>
          <description>The topic of the resource</description>
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            <elementText elementTextId="41081">
              <text>Computer game</text>
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          <name>Description</name>
          <description>An account of the resource</description>
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              <text>Darklands computer game of heroic role playing in medieval Germany. contains 10 games discs, 3 save discs from previous  owner, a map, paragraph book, keyboard commands sheet, instruction manual, warranty card, catalog, order form, and a hint book advertisement.&#13;
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          <name>Publisher</name>
          <description>An entity responsible for making the resource available</description>
          <elementTextContainer>
            <elementText elementTextId="41083">
              <text>Micro Prose</text>
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          </elementTextContainer>
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        <element elementId="40">
          <name>Date</name>
          <description>A point or period of time associated with an event in the lifecycle of the resource</description>
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            <elementText elementTextId="41084">
              <text>1992</text>
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        <element elementId="37">
          <name>Contributor</name>
          <description>An entity responsible for making contributions to the resource</description>
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            <elementText elementTextId="41085">
              <text>Mike sullivan</text>
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        <element elementId="46">
          <name>Relation</name>
          <description>A related resource</description>
          <elementTextContainer>
            <elementText elementTextId="41086">
              <text>2014.023.057a box&#13;
2014.023.057b map&#13;
2014.023.057c 10 game discs&#13;
2014.023.057d instruction manual&#13;
2014.023057e warranty sheet&#13;
2014.023.57f hint book ad&#13;
2014.023.057g paragraph book&#13;
2014.023.057h keyboard commands&#13;
2014.023.057i stealth fighter ad&#13;
2014.023.057j backup order form</text>
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        <element elementId="42">
          <name>Format</name>
          <description>The file format, physical medium, or dimensions of the resource</description>
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            <elementText elementTextId="41087">
              <text>IBM</text>
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          <name>Language</name>
          <description>A language of the resource</description>
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            <elementText elementTextId="41088">
              <text>En</text>
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        <element elementId="43">
          <name>Identifier</name>
          <description>An unambiguous reference to the resource within a given context</description>
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              <text>2014.023.057</text>
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