Ratchet And Clank
Dublin Core
Title
Ratchet And Clank
Identifier
2014.021.009
Description
Long Case
Membership Card
1 CD
One Poster/Manual with poster on one side, manual on the other.
Membership Card
1 CD
One Poster/Manual with poster on one side, manual on the other.
Creator
Insomniac Games
Publisher
Sony
Contributor
Steven Savage
Date
2002
Relation
2014.021.009a game
2014.021.009b Poster/Manual
2014.021.009b Poster/Manual
Format
PS2
Language
English
Subject
Video Game - Software
Physical Object Item Type Metadata
Repository
Box 108 - 2014.021.009a
Box 92 - 2014.021.009b
Box 92 - 2014.021.009b
Condition
A-
Notes
This is the first game in the Ratchet And Clank Series. It introduced the basic concepts of platforming action and weapons.
Ratchet And Clank as a series had several essential elements that were common to each game. Despite the fact these elements appear in each game, the game remained fresh by finding new ways to implement them.
1. At the core it’s a buddy story of Ratchett, a “Lombax” with a natural ability with technology, and his diminutive robot companion Clank. Their chemistry is often a major part of the plots.
2. The games do have some serious elements, but are essentially comedies or have heavy comedic elements.
3. The games always include a huge variety of weapons and gadgets with various effects, ways to use them, and unlockable features. The use of these weapons and tools is a major part of the gameplay.
4. There’s an element of customization that varies from game to game.
5. Games usually have unlockable special currency or ways to get powerful weapons and features.
6. Games have various cheat modes and odd elements that can be unlocked.
Ratchet And Clank as a series had several essential elements that were common to each game. Despite the fact these elements appear in each game, the game remained fresh by finding new ways to implement them.
1. At the core it’s a buddy story of Ratchett, a “Lombax” with a natural ability with technology, and his diminutive robot companion Clank. Their chemistry is often a major part of the plots.
2. The games do have some serious elements, but are essentially comedies or have heavy comedic elements.
3. The games always include a huge variety of weapons and gadgets with various effects, ways to use them, and unlockable features. The use of these weapons and tools is a major part of the gameplay.
4. There’s an element of customization that varies from game to game.
5. Games usually have unlockable special currency or ways to get powerful weapons and features.
6. Games have various cheat modes and odd elements that can be unlocked.
Entered by/date
Steven Savage 10/15/2014
(edited to include formerly separate record for poster as relation in this record -SG)
(edited to include formerly separate record for poster as relation in this record -SG)
Citation
Insomniac Games, “Ratchet And Clank,” Digital Game Museum Collection, accessed October 23, 2026, https://www.digitalgamemuseum.org/collection/items/show/1220.
